Agent realism, particularly behavioral realism, should be a crucial predictor of social presence in immersive agent-centered learning environments¶
Claim · All claims
Evidence · 1 study · theoreticalr3·q1
Currency · newest study 2026 · checked against its sources 2026-10-20 (automated, 1 of 1 entry) · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q1 i? The enhanced realism of pedagogical agents in XR facilitates the exchange of social cues, which in turn is expected to strengthen social presence; behavioral agent realism should be a crucial predictor of social presence. → Ross 2026
Evidence¶
Ross 2026¶
Ross, M., & Kaspar, K. (2026). Learning with pedagogical agents in extended reality: A conceptual research-based framework of agent-centered learning in immersive media environments (ACLIME). https://orcid.org/0000-0002-5092-6798 doi:10.31234/osf.io/e6smh_v1
q1 · i? · theoretical · r3
Conceptual prediction in the review's section on the learner's experience of the agent, building on Oh et al. (2018)'s systematic review finding that exchanging a greater number of high-quality social cues across multiple modalities leads to stronger social presence; no new empirical test is reported.
"Consequently, agent realism, particularly in its behavioral form, should be a crucial predictor of social presence in immersive agent-centered learning environments (cf. Mulvaney et al., 2024; Oh et al., 2018)."
Discussion¶
Related Claims¶
- Immersive media environments enable higher visual and behavioral realism of pedagogical agents than non-immersive formats — related
- Learners in immersive media environments tend to treat pedagogical agents as real people, relying primarily on biologically primary communication patterns — related
- Learning motivation and perceived social presence are both positively associated with learner engagement in agentic AI-supported online learning — related
- Interactivity, information sharing, and collaborative environment are each positively associated with perceived social presence in agentic AI-supported online learning — related
- Increased perceptual fidelity fails to reliably improve serious game learning outcomes (the fidelity fallacy) — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
agent-realism-predicts-social-presence-xr |
title |
Agent realism, particularly behavioral realism, should be a crucial predictor of social presence in immersive agent-centered learning environments |
description |
Agent realism, particularly behavioral realism, should be a crucial predictor of social presence in immersive agent-centered learning environments |
status |
review |
evidence_strength |
weak |
newest_evidence |
2026 |
source_checked |
2026-10-20 |
generated |
by process:wiki-ingest on 2026-10-12 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — ross-2026 |
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