Phonemic awareness improvements from AVG training are maintained at a 6-month follow-up¶
Claim · All claims
Evidence · 1 study (2 entries) · causalr2·q3
Currency · newest study 2024 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i? Post-training and 6-month follow-up phoneme discrimination scores did not differ significantly within the AVG subgroup assessed at follow-up. → Bertoni 2024
q3 i? Within the follow-up subsample, phoneme discrimination improved significantly from pre-training to both post-training and 6-month follow-up. → Bertoni 2024 (2)
Evidence¶
Bertoni 2024¶
Bertoni, S., Andreola, C., Mascheretti, S., Franceschini, S., Ruffino, M., Trezzi, V., Molteni, M., Sali, M. E., Salandi, A., Gaggi, O., Palazzi, C., Gori, S. & Facoetti, A. (2024). Action video games normalise the phonemic awareness in pre-readers at risk for developmental dyslexia. npj Science of Learning 9, 25. https://doi.org/10.1038/s41539-024-00230-0
q3 · i? · causal · r2
Paired bootstrap t-test on phoneme discrimination in the 33 AVG children who returned at follow-up; the post-training to follow-up difference was non-significant, indicating maintenance of the gain.
"The paired sample t-test upon PD for 1000 bootstrap resamples revealed that there are no statistically significant differences between the post-training (mean = −0.390, SD = 1.356) and 6-months follow-up (mean = −0.272, SD = 1.179) sessions"
Bertoni 2024 (2)¶
Bertoni, S., Andreola, C., Mascheretti, S., Franceschini, S., Ruffino, M., Trezzi, V., Molteni, M., Sali, M. E., Salandi, A., Gaggi, O., Palazzi, C., Gori, S. & Facoetti, A. (2024). Action video games normalise the phonemic awareness in pre-readers at risk for developmental dyslexia. npj Science of Learning 9, 25. https://doi.org/10.1038/s41539-024-00230-0
q3 · i? · causal · r2
Paired bootstrap t-tests in the same follow-up subsample showed significant PD improvement from pre-training to post-training and from pre-training to the 6-month follow-up, both at p = 0.001.
"T0-T1: t-test(32) = −5.889, mean difference = −1.706, 95% CI = −2.265/−1.109, p = 0.001; and, T0-T2: t-test(32) = −6.336, mean difference = −1.824, 95% CI = −2.372/−1.221, p = 0.001"
Discussion¶
Learner Variables¶
- Phonological Awareness — outcome: instruction changes it
Related Claims¶
- Action video game training produces significantly larger phonemic awareness gains than waiting list, non-action serious games, and speech therapy in pre-readers at risk for dyslexia — related
- Phonemic awareness gains after AVG training occur in more than 80% of at-risk pre-readers — related
- Four remedial reading interventions combined improved phonemic decoding, word reading accuracy and fluency, and reading comprehension for third-grade struggling readers one year after the interventions ended, though not on all measures — related
- Neither speech therapy nor serious non-action video games produced significant phonemic awareness gains in at-risk pre-readers — related
- AVG training effects are specific to phonemic awareness, with no significant gains in phonological working memory or rapid automatized naming — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
avg-phonemic-awareness-gain-6month-maintenance |
title |
Phonemic awareness improvements from AVG training are maintained at a 6-month follow-up |
description |
Phonemic awareness improvements from AVG training are maintained at a 6-month follow-up |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2024 |
generated |
by process:wiki-ingest on 2026-10-27 |
trust |
unverified — no one has confirmed this page's content |
sources |
2 — bertoni-2024, bertoni-2024-2 |
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