Situational comic play creation improved elementary students' English performance and expressed learning autonomy¶
Claim · All claims
Evidence · 1 study (2 entries) · causalr1·q2
Currency · newest study 2018 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Fifth graders learning English with comic drama creation outperformed those without such an experience. → Yu-Ju Lan 2018
q2 i? Students expressed in questionnaires that using SCP improved their learning autonomy. → Yu-Ju Lan 2018 (2)
Evidence¶
Yu-Ju Lan 2018¶
Yu-Ju Lan. (2018). Technology enhanced learner ownership and learner autonomy through creation. Education Tech Research Dev. https://doi.org/10.1007/s11423-018-9608-8
q2 · i? · causal · r1
The editorial reports, citing Chen, Fan, Chang, Chang, and Chen, a study of a situational comic play (SCP) learning system with four fifth-grade classes, one conventional and three using SCP, with knowledge application tests administered. The SCP students "outperformed those without such a learning experience"; no effect size is printed.
"The finding was that the students learning with comic drama creation outperformed those without such a learning experience"
Yu-Ju Lan 2018 (2)¶
Yu-Ju Lan. (2018). Technology enhanced learner ownership and learner autonomy through creation. Education Tech Research Dev. https://doi.org/10.1007/s11423-018-9608-8
q2 · i? · causal · r?
In the same SCP study, a questionnaire on learner autonomy and ownership was administered; students self-reported that SCP use "improved their learning autonomy." This is self-reported, with no effect size printed.
"Besides, the students also expressed in the question- naire that by using SCP for learning English improved their learning autonomy"
Discussion¶
Related Claims¶
- Creating 3D virtual worlds in the Build & Show platform enhanced fifth graders' learning autonomy over four months — related
- Cooperative storytelling tasks outperformed individual tasks across performance, autonomy, anxiety, and emotion measures — related
- A mobile multimedia learning system improved EFL students' posttest performance, and cooperative tasks outperformed individual tasks — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
comic-drama-creation-improved-english-autonomy |
title |
Situational comic play creation improved elementary students' English performance and expressed learning autonomy |
description |
Situational comic play creation improved elementary students' English performance and expressed learning autonomy |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2018 |
generated |
by process:wiki-ingest on 2026-10-29 |
trust |
unverified — no one has confirmed this page's content |
sources |
2 — yu-ju-lan-2018, yu-ju-lan-2018-2 |
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