In triadic robot-mediated problem solving, children spontaneously embodied early mathematics and science knowledge, using gestures and whole-body movement to represent properties, processes, and reasoning sequences¶
Claim · All claims
Evidence · 1 study (2 entries) · qualitativer2·q2
Currency · newest study 2021 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Children accompanied verbal answers about animal properties such as height, size, and speed with hand and arm gestures. → Yanghee Kim · Michael Tscholl 2021
q2 i? One child's embodied sequence displayed detection of and recovery from an overgeneralization about how animals stand. → Yanghee Kim · Michael Tscholl 2021 (2)
Evidence¶
Yanghee Kim · Michael Tscholl 2021¶
Yanghee Kim · Michael Tscholl. (2021). Young children's embodied interactions with a social robot. Education Tech Research Dev. https://doi.org/10.1007/s11423-021-09978-3
q2 · i? · qualitative · r2
Qualitative analysis of ten pairs of children in a robot-child-child triad in a public elementary school media lab over six sessions. When the robot asked questions such as "How big is a cat?", children's responses integrally used speech, gestures, and movement.
"First, children embodied their explanations of physical and mathematical properties, such as height, size or speed of an animal."
Yanghee Kim · Michael Tscholl 2021 (2)¶
Yanghee Kim · Michael Tscholl. (2021). Young children's embodied interactions with a social robot. Education Tech Research Dev. https://doi.org/10.1007/s11423-021-09978-3
q2 · i? · qualitative · r2
Case example from Study Two: asked whether a humanoid robot image is an animal, a child answered no, crouched to crawl on four limbs, then stood in a penguin position to qualify that some animals stand on two feet. The authors read this as embodied reasoning across several ideas in sequence.
"We interpret this sequence of embodiments as displaying a reasoning sequence involving the detection of and recovery from an overgeneralization."
Discussion¶
Related Claims¶
- Children appropriated their peri-personal physical space, drawing categories and boundaries with hands, arms, and whole body, including using the robot's position as a boundary marker — related
- Embodiment functioned as a social act: children built on and extended a partner's embodiment, used embodied turn-taking signals, and expressed emotions toward the robot with their bodies — related
- Gestures and bodily actions lighten cognitive load and extend mathematical ideas across group members during collaboration — a broader claim this one bears on
- Young children collaboratively develop their own gestures to represent and explain challenging science concepts in a mixed-reality environment — related
- Playful embodied robot sessions sustained young children's attention well beyond the planned session length, and children voluntarily invited peers into one-on-one play — related
- In the motion capture game The Hidden Village, pose creation spurred gesturally embodied argumentation expressed more in gesture than in precise mathematical speech — a narrower finding that bears on this claim
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