Claims

Playing the gamified security modules raised students' self-reported confidence and understanding of online security

Claim · All claims
Evidence · 1 study · design r2 · q2
Currency · newest study 2025 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? 90% of general students (45/50) agreed or strongly agreed they felt more confident in avoiding security risks after playing, and 78% (39/50) said the game helped them better understand how to stay secure online. → Bingjun Li 2025

Evidence

Bingjun Li 2025

Bingjun Li, Christopher Buzaid, Weihao Qu. (2025). Security Education in Higher Education through AI-Powered Gamification. Journal of Cybersecurity, Digital Forensics and Jurisprudence. https://doi.org/10.65879/3070-5789.2025.01.07

q2 · i? · design · r2

Self-report items Q1 and Q2 on perceived learning and self-efficacy in the 50-student post-gameplay questionnaire. The article reports "90% of students (45/50) agreed or strongly agreed" on confidence and 78% on understanding; these are descriptive percentages with no effect size or test.

"90% of students (45/50) agreed or strongly agreed that they felt more confident in avoiding security risks after playing the game."

Discussion

Page metadata
Field Value
type claim
id gamified-security-games-confidence-understanding
title Playing the gamified security modules raised students' self-reported confidence and understanding of online security
description Playing the gamified security modules raised students' self-reported confidence and understanding of online security
status review
evidence_strength moderate
newest_evidence 2025
generated by process:wiki-ingest on 2026-10-10
trust unverified — no one has confirmed this page's content
sources 1 — bingjun-li-2025

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