Embodied learning environments using students' own motion immediately linked to its graphical representation are most effective in terms of learning outcomes for graphing motion¶
Claim · All claims
Evidence · 1 study · reviewr2·q2
Currency · newest study 2019 · checked against its sources 2026-10-20 (automated, 1 of 1 entry) · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Across the reviewed efficacy studies, learning environments making use of students' own motion immediately linked to its representation were most effective in terms of learning outcomes. → Carolien Duijzer 2019
Evidence¶
Carolien Duijzer 2019¶
Carolien Duijzer, Marja Van den Heuvel-Panhuizen, Michiel Veldhuis, Michiel Doorman, & Paul Leseman. (2019). Embodied Learning Environments for Graphing Motion: a Systematic Literature Review. Educational Psychology Review. https://doi.org/10.1007/s10648-019-09471-7
q2 · i? · review · r2
The review's synthesis of efficacy information from 26 of the 44 included articles, in which learning outcomes of multiple groups or pre- and post-tests were compared, concludes that environments with "students 'own motion immediately linked to its representation were most effective". No effect size is printed for this synthesis.
"we found that learning environments making use of students ’own motion immediately linked to its representation were most effective in terms of learning outcomes"
Discussion¶
Related Claims¶
- Immediate Own Motion was the largest class of embodied learning environments, with motion sensor technology used in 30 of its 34 environments — related
- Review analysis uncovered eight mediating factors for students' understanding of graphing motion, mentioned in 127 instances across the 62 learning environments — related
- Multiple representations improve learning — related
- PDE studies embodying the four design principles most strongly were associated with the strongest PDE outcomes — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
immediate-own-motion-most-effective-graphing-motion |
title |
Embodied learning environments using students' own motion immediately linked to its graphical representation are most effective in terms of learning outcomes for graphing motion |
description |
Embodied learning environments using students' own motion immediately linked to its graphical representation are most effective in terms of learning outcomes for graphing motion |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2019 |
source_checked |
2026-10-20 |
generated |
by process:wiki-ingest on 2026-10-20 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — carolien-duijzer-2019 |
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