Claims

Adult learners perceive immersive game-based platforms and interactive AI interfaces as effective mediums for enhancing learner-AI artifact-mediated interaction

Claim · All claims
Evidence · 1 study (2 entries) · qualitative r3 · q2
Currency · newest study 2025 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? Learners suggested embracing immersive technologies and game-based learning with AI, particularly suited to problem-solving through constant experimentation and reflection. → Jinhee Kim 2025 q2 i? Learners expected AI interfaces to offer multiple communication modalities and evolve from static explanations to dynamic, interactive dialogues. → Jinhee Kim 2025 (2)

Evidence

Jinhee Kim 2025

Jinhee Kim, Seongryeong Yu, Rita Detrick, Xi Lin, Na Li. (2025). Designing AI-powered learning: adult learners' expectations for curriculum and human-AI interaction. Education Tech Research Dev. https://doi.org/10.1007/s11423-025-10549-z

q2 · i? · qualitative · r3

Findings on artifact-mediated interaction (theme in 65% of e-portfolios per Table 1); learners named augmented reality, virtual reality, mixed reality, extended reality, haptic technologies, and digital identity.

"the embodied affordances of immersive game-based learning platforms (e.g., gesture, voice, hand controls) allow learners to acquire knowledge intuitively and engage with a heightened sense of presence, enhancing motivation, interest, and knowledge creation"

Jinhee Kim 2025 (2)

Jinhee Kim, Seongryeong Yu, Rita Detrick, Xi Lin, Na Li. (2025). Designing AI-powered learning: adult learners' expectations for curriculum and human-AI interaction. Education Tech Research Dev. https://doi.org/10.1007/s11423-025-10549-z

q2 · i? · qualitative · r3

Findings on artifact-mediated interaction; learners expected interfaces encompassing visual, textual, and auditory modalities to convey information, suggestions, and feedback.

"learners suggested that the interface should evolve from static, model-centric explanations to dynamic, interactive dialogues that grow with the learner's understanding and needs"

Discussion

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