IVR serious games show that other evacuees strongly influence participants' evacuation behavior¶
Claim · All claims
Evidence · 1 study · reviewr2·q2
Currency · newest study 2018 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? NPCs performing social interactions inside IVR SGs revealed that other evacuees had a strong influence on participants' evacuation behavior and decision-making. → Zhenan Feng 2018
Evidence¶
Zhenan Feng 2018¶
Zhenan Feng, Vicente A. González, Robert Amor, Ruggiero Lovreglio, Guillermo Cabrera-Guerrero. (2018). Immersive Virtual Reality Serious Games for Evacuation Training and Research: A Systematic Literature Review. https://doi.org/10.1016/j.compedu.2018.09.002
q2 · i? · review · r2
The review reports on Kinateder et al. (2014a; 2014b), who used interactive NPCs to perform social interactions, analyzing destination choice, movement pathway, and evacuation time to explore social influence on decision-making. No effect sizes are printed.
"Results indicated that other evacuees had a strong influence on participants evacuation behavior . Participants were more likely to react similarly to the NPCs."
Discussion¶
Related Claims¶
- IVR serious games validate evacuation facility designs, with participants preferring green and white flashing exit-portal lights — related
- IVR serious games produce better evacuation knowledge retention and transfer than traditional training approaches — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
ivr-sgs-social-influence-evacuation-behavior |
title |
IVR serious games show that other evacuees strongly influence participants' evacuation behavior |
description |
IVR serious games show that other evacuees strongly influence participants' evacuation behavior |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2018 |
generated |
by process:wiki-ingest on 2026-10-29 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — zhenan-feng-2018 |
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