Claims

In JEU SERAI, questionnaire-like in-game items (diary ordering, mini game ranking, narrative questionnaires) correlated best with RIASEC questionnaire results, while other item types correlated poorly

Claim · All claims
Evidence · 1 study (2 entries) · design r2 · q2
Currency · newest study 2015 · checked against its sources 2026-10-20 (automated, 2 of 2 entries) · not reviewed by a person · overdue for a recheck since 2018: tool and model accuracy changes quickly

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? Mini game diary ordering achieved 78% correct correlations with the right RIASEC type, the best of all item types. → Guardiola 2015 q2 i? All other item types achieved only 10 to 22% correct correlations. → Guardiola 2015 (2)

Evidence

Guardiola 2015

Guardiola, E., & Natkin, S. (2015). A Game Design Methodology for Generating a Psychological Profile of Players. In Serious Games Analytics, Methodologies for Performance Measurement, Assessment, and Improvement. Springer. https://doi.org/10.1007/978-3-319-05834-4_16

q2 · i? · design · r2

Correlation analysis of the first JEU SERAI test session, comparing item aggregations to the IRMR3 reference test using the Bravais-Pearson coefficient. The authors report that through psychometric protocols the method "successfully ranked item type quality", with diary ordering at "78% success".

"“Mini game diary ordering” tops the chart with 78% success. In terms of how they are created , they are close to a classical psychometric questionnaire."

Guardiola 2015 (2)

Guardiola, E., & Natkin, S. (2015). A Game Design Methodology for Generating a Psychological Profile of Players. In Serious Games Analytics, Methodologies for Performance Measurement, Assessment, and Improvement. Springer. https://doi.org/10.1007/978-3-319-05834-4_16

q2 · i? · design · r2

The same correlation analysis of JEU SERAI test data found that besides diary ordering, mini game ranking and narrative questionnaires, remaining item types showed only "10 to 22% correct correlations" with the right RIASEC type.

"All the other types of items get very bad results: 10 to 22% correct correlations. They help us to reveal new questions."

Discussion

Page metadata
Field Value
type claim
id jeu-serai-item-type-correlation-quality-ranking
title In JEU SERAI, questionnaire-like in-game items (diary ordering, mini game ranking, narrative questionnaires) correlated best with RIASEC questionnaire results, while other item types correlated poorly
description In JEU SERAI, questionnaire-like in-game items (diary ordering, mini game ranking, narrative questionnaires) correlated best with RIASEC questionnaire results, while other item types correlated poorly
status review
evidence_strength moderate
newest_evidence 2015
source_checked 2026-10-20
recheck_by 2018
generated by process:wiki-ingest on 2026-10-16
trust unverified — no one has confirmed this page's content
sources 2 — guardiola-2015, guardiola-2015-2

Frontmatter is the page's machine-readable record — see the Schema & Guide.