In an open simulation game, third-order interventions effectively evoked third-order responses¶
Claim · All claims
Evidence · 1 study · qualitativer?·q2
Currency · newest study 2025 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? In the open SG, 66 TOL interventions co-occurred 59 times with TOL responses (105 total TOL responses), which the authors read as TOL interventions effectively evoking TOL responses. → Marieke de Wijse-van Heeswijk 2025
Evidence¶
Marieke de Wijse-van Heeswijk 2025¶
Marieke de Wijse-van Heeswijk, Etienne A. J. A. Rouwette, Sander V. Meijerink. (2025). The learning effects of first, second, and third order interventions in a rule-based and open simulation game. Instructional Science. https://doi.org/10.1007/s11251-025-09715-w
q2 · i? · qualitative · r?
Co-occurrence analysis of open SG case study transcripts coded in Atlas ti. The article reports 66 TOL interventions co-occurring 59 times with TOL responses, a "close match" the authors interpret as effective elicitation.
"TOL interventions: 66 interventions co-occurred 59 times with TOL responses. This close match suggests TOL interventions effectively evoked TOL responses."
Discussion¶
Related Claims¶
- Extraneous cognitive load arising from limited scope and high distance in the rule-based game pushed the facilitator toward first- and second-order interventions instead of the third-order interventions the learning goal required — related
- In an open simulation game with wide scope and low distance, second-order interventions effectively elicited second-order responses — related
- In a rule-based simulation game with narrow scope and high distance, facilitator interventions were predominantly first- and second-order and participant learning was mainly first- and second-order — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
open-sg-tol-interventions-elicit-tol-responses |
title |
In an open simulation game, third-order interventions effectively evoked third-order responses |
description |
In an open simulation game, third-order interventions effectively evoked third-order responses |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2025 |
generated |
by process:wiki-ingest on 2026-10-18 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — marieke-de-wijse-van-heeswijk-2025 |
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