Claims

Extraneous cognitive load arising from limited scope and high distance in the rule-based game pushed the facilitator toward first- and second-order interventions instead of the third-order interventions the learning goal required

Claim · All claims
Evidence · 1 study · qualitative r? · q2
Currency · newest study 2025 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? In the rule-based SG, the facilitator performed 75 FOL and SOL interventions versus only 8 TOL interventions, likely caused by extraneous cognitive load from limited scope, experienced distance and procedural disturbances. → Marieke de Wijse-van Heeswijk 2025

Evidence

Marieke de Wijse-van Heeswijk 2025

Marieke de Wijse-van Heeswijk, Etienne A. J. A. Rouwette, Sander V. Meijerink. (2025). The learning effects of first, second, and third order interventions in a rule-based and open simulation game. Instructional Science. https://doi.org/10.1007/s11251-025-09715-w

q2 · i? · qualitative · r?

Interpretive analysis of co-occurrence data from the rule-based case study. The article reports "facilitator FOL and SOL interventions (75) is large compared to the number of TOL interventions (8)" and attributes this to extraneous cognitive load from limited scope, distance and procedures.

"The number of facilitator FOL and SOL interventions (75) is large compared to the number of TOL interventions (8). This was likely caused by the combination of ex. cognitive load following from limited scope, experienced distance and the disturbances caused by the many procedures in the rule based game."

Discussion

Learner Variables

Page metadata
Field Value
type claim
id extraneous-load-shifts-facilitator-to-fol-interventions
title Extraneous cognitive load arising from limited scope and high distance in the rule-based game pushed the facilitator toward first- and second-order interventions instead of the third-order interventions the learning goal required
description Extraneous cognitive load arising from limited scope and high distance in the rule-based game pushed the facilitator toward first- and second-order interventions instead of the third-order interventions the learning g...
status review
evidence_strength moderate
newest_evidence 2025
generated by process:wiki-ingest on 2026-10-18
trust unverified — no one has confirmed this page's content
sources 1 — marieke-de-wijse-van-heeswijk-2025

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