Claims

Included tablet-DGBL studies were generally methodologically rigorous by MERSQI standards

Claim · All claims
Evidence · 1 study · review r3 · q3
Currency · newest study 2026 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? The mean MERSQI total score across 33 studies was 13.1 out of 18, with 22 studies scoring 13 or higher and 58% using RCT designs. → Jing Chen 2026

Evidence

Jing Chen 2026

Jing Chen. (2026). A systematic review of using tablet games to promote early math learning in preschool settings: effectiveness and influencing factors. Educational technology research and development. https://doi.org/10.1007/s11423-026-10626-x

q3 · i? · review · r3

Quality appraisal of all 33 studies using the Medical Education Research Study Quality Instrument: mean score "13.1 out of 18", 19 of 33 (58%) RCT designs, and 55% recruited from multiple institutions.

"In general, the mean total score across 33 studies was 13.1 out of 18 (range: 11-14.5), with 22 studies scoring 13 or higher."

Discussion

Page metadata
Field Value
type claim
id tablet-dgbl-studies-mersqi-rigor
title Included tablet-DGBL studies were generally methodologically rigorous by MERSQI standards
description Included tablet-DGBL studies were generally methodologically rigorous by MERSQI standards
status review
evidence_strength moderate
newest_evidence 2026
generated by process:wiki-ingest on 2026-10-28
trust unverified — no one has confirmed this page's content
sources 1 — jing-chen-2026

Frontmatter is the page's machine-readable record — see the Schema & Guide.