Claims

Basing educational game design on well-established learning and instructional theories is argued to reduce the risk of games failing their educational goals

Claim · All claims
Evidence · 1 study · theoretical r? · q1
Currency · newest study 2008 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q1 i? The authors argue that failing to base educational game design on well-established learning and instructional theories increases the risk of the game failing to meet its educational goals and yielding entertained students without academic skills or knowledge. → Gunter 2008

Evidence

Gunter 2008

Gunter, G.A., Kenny, R.F. & Vick, E.H. (2008). Taking educational games seriously: using the RETAIN model to design endogenous fantasy into standalone educational games. Education Tech Research Dev, 56, 511–537. https://doi.org/10.1007/s11423-007-9073-2

q1 · i? · theoretical · r?

This is the authors' theoretical argument stated in the abstract, not a tested result; the article offers no empirical data for it in the available text. It frames the need for theory-based design of educational games.

"A failure to base educational game design on well-established learning and instructional theories increases the risk of the game failing to meet its intended educational goals, and yielding students who are entertained but who have not acquired any academic skills or knowledge."

Discussion

Page metadata
Field Value
type claim
id theory-based-game-design-reduces-failure-risk
title Basing educational game design on well-established learning and instructional theories is argued to reduce the risk of games failing their educational goals
description Basing educational game design on well-established learning and instructional theories is argued to reduce the risk of games failing their educational goals
status review
evidence_strength weak
newest_evidence 2008
generated by process:wiki-ingest on 2026-10-29
trust unverified — no one has confirmed this page's content
sources 1 — gunter-2008

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