Claims

Entertainment value of simulation games did not moderate learning relative to comparison instruction

Claim · All claims
Evidence · 1 study · quant-synthesis r2 · q3
Currency · newest study 2011 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? Trainees learned the same amount from high-entertainment (d = .26) and low-entertainment (d = .38) simulation games relative to comparison groups, failing to support the entertainment hypothesis. → Traci Sitzmann 2011

Evidence

Traci Sitzmann 2011

Traci Sitzmann. (2011). A Meta-Analytic Examination of the Instructional Effectiveness of Computer-Based Simulation Games. Personnel Psychology, 64, 489-528. https://onlinelibrary.wiley.com/journal/17446570

q3 · i? · quant-synthesis · r2

Meta-analytic moderator analysis comparing nine high-entertainment samples (N = 809) with 51 low-entertainment samples (N = 3,216); the QB statistic was not significant for entertainment value, and the article reports trainees "learned the same amount" across categories.

"Relative to the comparison group, trainees learned the same amount from simulation games that had high ( d = .26) or low (d = .38) entertainment value, failing to support Hypothesis 5."

Discussion

Page metadata
Field Value
type claim
id entertainment-value-does-not-moderate-simulation-game-learning
title Entertainment value of simulation games did not moderate learning relative to comparison instruction
description Entertainment value of simulation games did not moderate learning relative to comparison instruction
status review
evidence_strength moderate
newest_evidence 2011
generated by process:wiki-ingest on 2026-10-16
trust unverified — no one has confirmed this page's content
sources 1 — traci-sitzmann-2011

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