Trainees learn more from simulation games when they have unlimited access to the game¶
Claim · All claims
Evidence · 1 study · quant-synthesisr?·q3·i2medium
Currency · newest study 2011 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i2 The simulation game group outperformed the comparison group to a greater extent with unlimited access (d = .68) than with limited access (d = .31). → Traci Sitzmann 2011
Evidence¶
Traci Sitzmann 2011¶
Traci Sitzmann. (2011). A Meta-Analytic Examination of the Instructional Effectiveness of Computer-Based Simulation Games. Personnel Psychology, 64, 489-528. https://onlinelibrary.wiley.com/journal/17446570
q3 · i2 · quant-synthesis · r?
Meta-analytic moderator analysis comparing 10 unlimited-access samples (N = 925) with 45 limited-access samples (N = 2,738); the QB was significant (21.11), supporting the hypothesis that repeated voluntary engagement realizes the games' learning potential.
"trainees in the simulation game group outperformed the comparison group to a greater extent when they had unlimited access to the simulation game (d = .68) than when trainees had limited access to the simulation game (d = .31)."
Discussion¶
Related Claims¶
- Entertainment value of simulation games did not moderate learning relative to comparison instruction — related
- Simulation games are effective as a supplement to other instruction but not as standalone instruction, where comparison groups learned slightly more (a difference not statistically significant) — related
- Simulation games are more effective when they actively rather than passively convey course material — related
- A 2017 cyberlearning community report states that students learn more from games when bridging activities connect game learning to classroom instruction, and that learning analytics can strengthen the connection — related
- Graduate SLP students perceive the learning mode of computer-based simulation as highly beneficial because it allows unlimited attempts without grade penalty — a narrower finding that bears on this claim
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
unlimited-access-enhances-simulation-game-learning |
title |
Trainees learn more from simulation games when they have unlimited access to the game |
description |
Trainees learn more from simulation games when they have unlimited access to the game |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2011 |
generated |
by process:wiki-ingest on 2026-10-16 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — traci-sitzmann-2011 |
Frontmatter is the page's machine-readable record — see the Schema & Guide.