Claims

VR improved movement-based transfer test performance versus reading in security training, while learning in VR without the possibility to act was detrimental

Claim · All claims
Evidence · 1 study (2 entries) · review r2–r3 · q2
Currency · newest study 2024 · checked against its sources 2026-10-21 (automated, 2 of 2 entries) · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? Makransky et al. (2019) found VR improved performance on movement-based transfer tests in security training compared to reading about security procedures, with positive effects on more tests than desktop VR. → Alexander Skulmowski 2024 q2 i? Johnson-Glenberg et al. (2021) found that inappropriate use of movement can harm learning: passive design suits desktop computers, but learning in VR without the possibility to act with the environment is detrimental. → Alexander Skulmowski 2024 (2)

Evidence

Alexander Skulmowski 2024

Alexander Skulmowski. (2024). Learning by Doing or Doing Without Learning? The Potentials and Challenges of Activity-Based Learning. Educational Psychology Review. https://doi.org/10.1007/s10648-024-09869-y

q2 · i? · review · r3

The review describes a security-training study comparing VR, desktop VR, and reading. VR improved movement-based transfer test performance over reading and showed positive effects on more tests than desktop VR. No effect sizes are printed.

"VR improved participants' performance in movement-based transfer tests in a security training setting compared to reading about security procedures. In that study, VR resulted in positive effects on more tests than the "desktop VR" version using a regular computer and screen."

Alexander Skulmowski 2024 (2)

Alexander Skulmowski. (2024). Learning by Doing or Doing Without Learning? The Potentials and Challenges of Activity-Based Learning. Educational Psychology Review. https://doi.org/10.1007/s10648-024-09869-y

q2 · i? · review · r2

The review reports a VR learning study by Johnson-Glenberg et al. (2021) showing that inappropriate use of movement can harm learning: passive designs suit desktop computers, but actionless VR learning is detrimental. No effect size is printed.

"Their study indicates that a passive design can be appropriate for the use on desktop computers, but learning in VR without having the possibility to act with the environment is detrimental."

Discussion

Page metadata
Field Value
type claim
id vr-transfer-benefit-but-actionless-vr-detrimental
title VR improved movement-based transfer test performance versus reading in security training, while learning in VR without the possibility to act was detrimental
description VR improved movement-based transfer test performance versus reading in security training, while learning in VR without the possibility to act was detrimental
status review
evidence_strength mixed
newest_evidence 2024
source_checked 2026-10-21
generated by process:wiki-ingest on 2026-10-21
trust unverified — no one has confirmed this page's content
sources 2 — alexander-skulmowski-2024, alexander-skulmowski-2024-2

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