VR improved movement-based transfer test performance versus reading in security training, while learning in VR without the possibility to act was detrimental¶
Claim · All claims
Evidence · 1 study (2 entries) · reviewr2–r3·q2
Currency · newest study 2024 · checked against its sources 2026-10-21 (automated, 2 of 2 entries) · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Makransky et al. (2019) found VR improved performance on movement-based transfer tests in security training compared to reading about security procedures, with positive effects on more tests than desktop VR. → Alexander Skulmowski 2024
q2 i? Johnson-Glenberg et al. (2021) found that inappropriate use of movement can harm learning: passive design suits desktop computers, but learning in VR without the possibility to act with the environment is detrimental. → Alexander Skulmowski 2024 (2)
Evidence¶
Alexander Skulmowski 2024¶
Alexander Skulmowski. (2024). Learning by Doing or Doing Without Learning? The Potentials and Challenges of Activity-Based Learning. Educational Psychology Review. https://doi.org/10.1007/s10648-024-09869-y
q2 · i? · review · r3
The review describes a security-training study comparing VR, desktop VR, and reading. VR improved movement-based transfer test performance over reading and showed positive effects on more tests than desktop VR. No effect sizes are printed.
"VR improved participants' performance in movement-based transfer tests in a security training setting compared to reading about security procedures. In that study, VR resulted in positive effects on more tests than the "desktop VR" version using a regular computer and screen."
Alexander Skulmowski 2024 (2)¶
Alexander Skulmowski. (2024). Learning by Doing or Doing Without Learning? The Potentials and Challenges of Activity-Based Learning. Educational Psychology Review. https://doi.org/10.1007/s10648-024-09869-y
q2 · i? · review · r2
The review reports a VR learning study by Johnson-Glenberg et al. (2021) showing that inappropriate use of movement can harm learning: passive designs suit desktop computers, but actionless VR learning is detrimental. No effect size is printed.
"Their study indicates that a passive design can be appropriate for the use on desktop computers, but learning in VR without having the possibility to act with the environment is detrimental."
Discussion¶
Related Claims¶
- Immersive VR simulation increased self-efficacy and intrinsic motivation more than a conventional safety manual in laboratory safety training — related
- Review syntheses: VR/AR most often improved academic achievement and motivation, but sometimes performed no better than conventional technologies — a broader claim this one bears on
- Immersive technologies such as virtual reality should reinforce, not substitute, the original educational action — related
- Immersion principle: people do not necessarily learn better in 3D immersive virtual reality than with a corresponding 2D desktop presentation (d = -0.10 across 9 tests) — related
- In Desktop-VR, interaction format (object movement vs. camera movement vs. no interaction) showed no significant main effect on learning outcomes — related
- Immersive lessons show a small effect size advantage over less immersive technology, but increased presence does not necessarily lead to more learning — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
vr-transfer-benefit-but-actionless-vr-detrimental |
title |
VR improved movement-based transfer test performance versus reading in security training, while learning in VR without the possibility to act was detrimental |
description |
VR improved movement-based transfer test performance versus reading in security training, while learning in VR without the possibility to act was detrimental |
status |
review |
evidence_strength |
mixed |
newest_evidence |
2024 |
source_checked |
2026-10-21 |
generated |
by process:wiki-ingest on 2026-10-21 |
trust |
unverified — no one has confirmed this page's content |
sources |
2 — alexander-skulmowski-2024, alexander-skulmowski-2024-2 |
Frontmatter is the page's machine-readable record — see the Schema & Guide.