Perceptual Learning as the theoretical framework underlying FH2T's design¶
Theory · All theories
Evidence · no claims cited
Description¶
The Graspable Math team used the theory of Perceptual Learning to develop FH2T, aiming to deepen students' conceptual understanding of algebraic structure. The theory holds that "what people learn relies on what they observe and how they process information," and that with continuous exposure learners improve at extracting information through discovery and through fluency until extraction becomes automatic. Learners develop perception-action routines in which initially challenging cognitive tasks become automatically executed perception and action routines, like a chess master fluently filtering relevant information from the board.
Design Implications¶
Context¶
Requirements¶
- Continuous exposure and experience acting in a given environment so learners get better at extracting information
Constraints¶
- The student and the game are situated within a context, so the teacher, classroom environment, curriculum, and other students shape how students interact with the game
Target Learners¶
- Students learning algebra in grades 6-12 mathematics classrooms
Target Learning Objectives¶
- Extracting relevant perceptual features of algebraic expressions
- Developing problem-solving fluency and recognition of algebraic structure
Claims¶
Related Theories¶
Examples¶
- From Here to There (FH2T): a game-based application teaching algebra through discovery-based puzzles with manipulable symbols and immediate feedback
- Expression-transformation puzzle: match a starting expression to an equivalent target form via valid operations
Key Sources¶
- Tarik Buli, Stefani Pautz Stephenson, Rebecca Banks, and Amanda Wortman. (2025). From Here to There (FH2T): Educator Perceptions of Game-Based Algebraic Learning. Digital Promise white paper. https://digitalpromise.dspacedirect.org/items/7dcf9d16-b5ad-4067-be9f-be30319b1185
Page metadata
| Field | Value |
|---|---|
type |
theory |
title |
Perceptual Learning as the theoretical framework underlying FH2T's design |
description |
The Graspable Math team used the theory of Perceptual Learning to develop FH2T, aiming to deepen students' conceptual understanding of algebraic structure. |
status |
review |
generated |
by process:wiki-ingest on 2026-10-09 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — tarik-buli-2025 |
Frontmatter is the page's machine-readable record — see the Schema & Guide.