60% of evaluated educational serious games were assessed in universities versus 40% in primary or secondary schools¶
Claim · All claims
Evidence · 1 study · reviewr2·q3
Currency · newest study 2015 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i? 60% of educational serious games were evaluated in universities versus 40% in primary or secondary schools. → Calderón 2015
Evidence¶
Calderón 2015¶
Calderón, A., & Ruiz, M. (2015). A systematic literature review on serious games evaluation: An application to software project management. Computers & Education, 87, 396-422. https://doi.org/10.1016/j.compedu.2015.07.011
q3 · i? · review · r2
Sub-analysis of the educational domain games within the review. The review states "The 60% of the educational serious games were evaluated in universities versus 40% of educational games that were evaluated in primary or secondary schools."
"The 60% of the educational serious games were evaluated in universities versus 40% of educational games that were evaluated in primary or secondary schools."
Discussion¶
Related Claims¶
- Computer games are the most frequent serious game type evaluated (58% of primary studies) — related
- Education is the most common application domain for assessed serious games, with 53 of the reviewed games (52%) in formal education — related
- School level moderates cognitive effects of game-based learning in STEM: games are less effective for secondary than primary school students — related
- Game-based learning in primary and early secondary STEM education shows moderate positive effects on cognition, motivation, and behaviour compared to traditional classrooms — related
- Systematic review identifies 102 primary studies on serious games evaluation from 1199 papers found by automatic database searches — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
educational-serious-games-majority-universities |
title |
60% of evaluated educational serious games were assessed in universities versus 40% in primary or secondary schools |
description |
60% of evaluated educational serious games were assessed in universities versus 40% in primary or secondary schools |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2015 |
generated |
by process:wiki-ingest on 2026-10-30 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — calderón-2015 |
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