Good Behavior Game improves student behavior, with a pooled effect size of 0.91 across 10 studies meeting WWC standards¶
Claim · All claims
Evidence · 1 study · quant-synthesisr2·q4·i3large
Currency · newest study 2023 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q4 i3 Across 10 studies meeting WWC standards, Good Behavior Game had positive effects on student behavior, with a summary effect size of 0.91 and improvement index of +32, statistically significant at p<0.01. → What Works Clearinghouse 2023
Evidence¶
What Works Clearinghouse 2023¶
What Works Clearinghouse, Institute of Education Sciences, U.S. Department of Education. (2023). Good Behavior Game. https://ies.ed.gov/ncee/wwc/InterventionReport/728
q4 · i3 · quant-synthesis · r2
WWC weighted-average synthesis of 10 studies of Good Behavior Game, based on 3,901 students in grades K-11; the summary row reports a statistically significant pooled effect size of 0.91 (improvement index +32, p<0.01), described as "positive effects 0.91 +32 Yes (p<0.01)". The report states this constitutes strong evidence (Tier 1).
"Summary for student behavior: positive effects 0.91 +32 Yes (p<0.01)"
Discussion¶
Related Claims¶
- Good Behavior Game improves teacher practice related to student behavior, with a pooled effect size of 0.79 across two studies — related
- Good Behavior Game shows uncertain effects on literacy achievement, with a pooled effect size of 0.07 that is not statistically significant — related
- Good Behavior Game shows uncertain effects on intrapersonal competencies, with a pooled effect size of 0.14 that is not statistically significant — related
- Good Behavior Game shows uncertain effects on school climate in after-school programs, with a pooled effect size of 0.15 that is not statistically significant — related
- Good Behavior Game improves student writing conventions and writing productivity in one single-case study — related
- Good Behavior Game shows uncertain effects on mathematics achievement, with an effect size of 0.26 that is not statistically significant — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
gbg-improves-student-behavior |
title |
Good Behavior Game improves student behavior, with a pooled effect size of 0.91 across 10 studies meeting WWC standards |
description |
Good Behavior Game improves student behavior, with a pooled effect size of 0.91 across 10 studies meeting WWC standards |
status |
review |
evidence_strength |
strong |
newest_evidence |
2023 |
generated |
by process:wiki-ingest on 2026-10-07 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — what-works-clearinghouse-2023 |
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