Good Behavior Game shows uncertain effects on mathematics achievement, with an effect size of 0.26 that is not statistically significant¶
Claim · All claims
Evidence · 1 study · quant-synthesisr1·q2·i1small
Currency · newest study 2023 · checked against its sources 2026-10-20 (automated, 1 of 1 entry) · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i1 In one study, the effect of Good Behavior Game on mathematics achievement was 0.26 (improvement index +10) and not statistically significant (p=0.12). → What Works Clearinghouse 2023
Evidence¶
What Works Clearinghouse 2023¶
What Works Clearinghouse, Institute of Education Sciences, U.S. Department of Education. (2023). Good Behavior Game. https://ies.ed.gov/ncee/wwc/InterventionReport/728
q2 · i1 · quant-synthesis · r1
WWC synthesis of one study (Weis et al., 2015) using the NWEA Mathematics test with 703 students in grades 1 and 2 across 6 school districts; the summary reports an effect size of 0.26 that is not statistically significant, described as "uncertain effects 0.26 +10 No (p=0.12)".
"Summary for mathematics achievement: uncertain effects 0.26 +10 No (p=0.12)"
Discussion¶
Related Claims¶
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- Good Behavior Game improves student writing conventions and writing productivity in one single-case study — related
- Good Behavior Game shows uncertain effects on intrapersonal competencies, with a pooled effect size of 0.14 that is not statistically significant — related
- Good Behavior Game shows uncertain effects on literacy achievement, with a pooled effect size of 0.07 that is not statistically significant — related
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Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
gbg-uncertain-math-effects |
title |
Good Behavior Game shows uncertain effects on mathematics achievement, with an effect size of 0.26 that is not statistically significant |
description |
Good Behavior Game shows uncertain effects on mathematics achievement, with an effect size of 0.26 that is not statistically significant |
status |
review |
evidence_strength |
weak |
newest_evidence |
2023 |
source_checked |
2026-10-20 |
generated |
by process:wiki-ingest on 2026-10-07 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — what-works-clearinghouse-2023 |
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