Claims

Mini-game-supported controlled L2 practice improves accuracy and response times on a timed grammaticality judgment test relative to a control group

Claim · All claims
Evidence · 1 study · causal r2 · q2
Currency · newest study 2015 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? Treatment groups outperformed the control group on TGJT post-tests in accuracy rate and response times. → Cornillie 2015

Evidence

Cornillie 2015

Cornillie, F., & Desmet, P. (2015). Design and empirical evaluation of controlled L2 practice through mini-games—moving beyond drill-and-kill?. Critical CALL – Proceedings of the 2015 EUROCALL Conference, Padova, Italy. http://dx.doi.org/10.14705/rpnet.2015.000325

q2 · i? · causal · r2

Between-subjects experiment with one control group (N=61) and two treatment groups (N=125); treatment groups received mini-game practice on English quantifiers and the double object construction. The article reports higher accuracy and faster responses for treatment groups, with no effect size printed.

"The data show that the treatment groups outperformed the control group on the post-tests of the TGJT in terms of accuracy rate and response times (see Figure 3)."

Discussion

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