Claims

Spaced VR simulator training yields better performance and faster skill acquisition than massed training for surgical psychomotor skills

Claim · All claims
Evidence · 1 study · review r3 · q2
Currency · newest study 2023 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? In five of seven included studies, spaced VR simulator training groups showed significantly larger performance increases, steeper learning curves, or faster/more efficient completion than massed training groups. → Fahl Jan Torge 2023

Evidence

Fahl Jan Torge 2023

Fahl Jan Torge, Duvivier Robbert, Reinke Laurens, Pierie Jean-Pierre E. N., Schönrock-Adema Johanna. (2023). Towards best practice in developing motor skills: a systematic review on spacing in VR simulator-based psychomotor training for surgical novices. BMC Medical Education. https://doi.org/10.1186/s12909-023-04046-1

q2 · i? · review · r3

Systematic review synthesis of seven included studies (published 2002–2017, participants 20–41 each, medical students or novice residents). The review reports that "spaced training schedules showed significantly larger performance increase" and steeper learning curves versus massed groups across different skills and metrics.

"Groups with spaced training schedules showed significantly larger performance increase [34], a steeper learning curve [38], were more efficient or completed their training faster or with higher composite scores than massed training groups [19, 35, 37, 39]."

Discussion

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