Teachers adopted varying levels and strategies of guidance during reflective dialogues about VR experiences, which shaped students' meaning making¶
Claim · All claims
Evidence · 1 study · qualitativer?·q2
Currency · newest study 2024 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Across the groups the teachers used different levels of guidance, from encouraging elaboration to letting students lead, and these guiding strategies were an important aspect of students' meaning making. → Kenneth Silseth 2024
Evidence¶
Kenneth Silseth 2024¶
Kenneth Silseth, Rolf Steier, Hans Christian Arnseth. (2024). Exploring students’ immersive VR experiences as resources for collaborative meaning making and learning. Intern. J. Comput.-Support. Collab. Learn. https://doi.org/10.1007/s11412-023-09413-0
q2 · i? · qualitative · r?
Interaction analysis across groups showed a common pattern of overlapping student utterances the authors read as an informal and safe environment. In a low-guidance group, students built on each other without cued questions; a fourth group's teacher actively encouraged elaboration on feelings.
"the teachers adopt different levels of guidance for the students in their collaborative efforts to make sense of their experiences. How the teachers use different strategies in guiding the student talk during the dialogues is an important aspect of the students’ meaning making."
Discussion¶
Related Claims¶
- Four dimensions characterize students' meaning making of immersive VR experiences across all eight reflective group dialogues — a broader claim this one bears on
- Deeper co-leadership emerges when staff support lets partners progressively take on responsibility, but recedes when staff carry the process — related
- Teacher educators can coach student teachers in reflective practice using personal histories, dialogue journals, and group discussions — related
- Families' geoscience sense-making during learning-on-the-move was shaped by the immersive qualities of a mobile AR app — related
- The editorial reports that immersive VR became a resource for collaborative meaning making through 'emancipatory immersion' (Silseth et al.) — a broader claim this one bears on
- Personal, out-of-school experiences serve as real resources for sense making in classroom discussion — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
teacher-guidance-varied-in-vr-reflections |
title |
Teachers adopted varying levels and strategies of guidance during reflective dialogues about VR experiences, which shaped students' meaning making |
description |
Teachers adopted varying levels and strategies of guidance during reflective dialogues about VR experiences, which shaped students' meaning making |
status |
review |
evidence_strength |
weak |
newest_evidence |
2024 |
generated |
by process:wiki-ingest on 2026-10-18 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — kenneth-silseth-2024 |
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