Claims

Students report greater satisfaction with VR-based anatomy learning than with conventional or 2D methods

Claim · All claims
Evidence · 1 study · quant-synthesis r2 · q3 · i2 medium
Currency · newest study 2020 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i2 Pooled results from five studies show most students have greater interest in learning via VR methods (SMD = 0.77). → Zhao Jingjie 2020

Evidence

Zhao Jingjie 2020

Zhao Jingjie, Xu Xinliang, Jiang Hualin, Ding Yi. (2020). The effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies. BMC Medical Education. https://doi.org/10.1186/s12909-020-1994-z

q3 · i2 · quant-synthesis · r2

Secondary-outcome synthesis of five of the 15 included trials that assessed satisfaction levels, pooled with a fixed effects model. The review reports "SMD = 0.77; 95% CI 0.47–1.07, p < 0.05" with low heterogeneity (I2 = 20.5%).

"The pooled results based on the fixed effects model showed that most students have a greater interest in learning via VR methods, rather than conventional or 2D teaching methods (SMD = 0.77; 95% CI 0.47–1.07, p < 0.05; I2 = 20.5%)"

Discussion

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