VR improves motivation and performance of civil engineering students in a concrete structures course compared with traditional 2D drawings¶
Claim · All claims
Evidence · 1 study · quant-synthesisr?·q2
Currency · newest study 2024 · not yet checked against its sources · not reviewed by a person
Subclaims¶
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q2 i? VR significantly improved the motivation and performance of second-year civil engineering students in a concrete structures course compared to traditional 2D drawings. → Zia Ud Din 2024
Evidence¶
Zia Ud Din 2024¶
Zia Ud Din, Payam Mohammad, Rachael Sherman. (2024). A systematic review and analysis of the viability of virtual reality (VR) in construction work and education. https://doi.org/10.2139/ssrn.5059219
q2 · i? · quant-synthesis · r?
The review reports, citing Al-Khiami et al., that VR "significantly improved the motivation and performance of second-year civil engineering students in a concrete structures course" versus 2D drawings. No effect size is printed.
"Al -Khiami et al. [28] found that virtual reality (VR) significantly improved the motivation and performance of second-year civil engineering students in a concrete structures course when compared to traditional 2D drawings."
Discussion¶
Related Claims¶
- VR design review simulation improves construction students' error detection compared with 2D drawings — related
- 3D virtual-reality lecture was statistically non-inferior to 2D lecture on knowledge and rated better on spatial understanding and enjoyment (Kockro et al.) — related
- VR-based anatomy teaching moderately improves learners' examination scores compared with traditional or 2D digital methods — related
- VR's score advantage over traditional methods (SMD = 0.81) does not hold against other 2D digital methods (SMD = 0.35, non-significant) — reports the opposite
- Desktop VR with scaffolded interaction and reflective self-explanation improves procedural knowledge in engineering statics compared to traditional instruction — related
- AR and 2D methods boosted knowledge similarly, but the 3D AR method drew greater satisfaction and student preference (Lopez et al.) — related
- Augmented reality increased student engagement but not test performance in anatomical learning — related
- Desktop VR showed no significant declarative-knowledge advantage over traditional instruction after unguided exploration (d = 0.24), and a marginal, non-significant one after scaffolded guidance (d = 0.63, p = .06) — reports the opposite
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