Claims

Content design quality and interactivity show no significant influence on perceived usefulness or perceived ease of use of out-of-classroom m-learning apps

Claim · All claims
Evidence · 1 study · associational r2 · q3
Currency · newest study 2025 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? Content design quality (H5a: β = −0.02, p = 0.85; H5b: β = −0.10, p = 0.49) and interactivity (H9a: β = −0.06, p = 0.08; H9b: β = −0.04, p = 0.39) were not significant predictors. → Chenxi Liu 2025

Evidence

Chenxi Liu 2025

Chenxi Liu, Ana-Paula Correia, Young Min Kim. (2025). Determining mobile learning acceptance outside the classroom: an integrated acceptance model. Education Tech Research Dev. https://doi.org/10.1007/s11423-025-10514-w

q3 · i? · associational · r2

SEM hypothesis testing (Table 5) rejected H5a, H5b, H9a, and H9b in the 639-respondent survey; no standardized effect sizes were printed for these null paths.

"However, CDQ and interactivity (INT) have no significant influence on both PU and PEOU, and SQ has no significant influence on PEOU."

Discussion

Page metadata
Field Value
status review
generated by process:wiki-ingest on 2026-10-29
trust unverified — no one has confirmed this page's content

Frontmatter is the page's machine-readable record — see the Schema & Guide.