Claims

CogMed computerized working-memory training improves practiced working-memory skills with narrow transfer, and controls playing the same games without increasing difficulty show no gains

Claim · All claims
Evidence · 1 study (2 entries) · review r2–r3 · q2
Currency · newest study 2011 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? Children trained on CogMed improve on games they practice and transfer to other working-memory tasks, but benefits usually do not generalize to unpracticed EF skills. → Diamond Adele 2011 q2 i? Control groups who played the same training games without difficulty increasing did not show the same gains. → Diamond Adele 2011 (2)

Evidence

Diamond Adele 2011

Diamond Adele, Lee Kathleen. (2011). Interventions shown to Aid Executive Function Development in Children 4–12 Years Old. Science. https://doi.org/10.1126/science.1204529

q2 · i? · review · r3

The review reports, citing multiple CogMed studies, that children improve on practiced games with transfer to other working-memory tasks, and that "Benefits usually don’t generalize to unpracticed EF skills."

"Youngsters improve on games they practice and this transfers to other working-memory tasks. Groups studied have been typically-developing children (13), and those with ADHD (11, 14) or poor working-memory spans (10). Benefits usually don’t generalize to unpracticed EF skills."

Diamond Adele 2011 (2)

Diamond Adele, Lee Kathleen. (2011). Interventions shown to Aid Executive Function Development in Children 4–12 Years Old. Science. https://doi.org/10.1126/science.1204529

q2 · i? · review · r2

The review reports that in three CogMed studies, "controls who played the same training games without difficulty increasing" did not show the same gains, supporting the continual-challenge principle.

"Three studies (10–12) included controls who played the same training games without difficulty increasing; those controls did not show the same gains."

Discussion

Learner Variables

Page metadata
Field Value
type claim
id cogmed-working-memory-training-narrow-transfer
title CogMed computerized working-memory training improves practiced working-memory skills with narrow transfer, and controls playing the same games without increasing difficulty show no gains
description CogMed computerized working-memory training improves practiced working-memory skills with narrow transfer, and controls playing the same games without increasing difficulty show no gains
status review
evidence_strength moderate
newest_evidence 2011
generated by process:wiki-ingest on 2026-10-17
trust unverified — no one has confirmed this page's content
sources 2 — diamond-adele-2011, diamond-adele-2011-2

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