Claims

An eight-week commercial video game intervention produced significant gains on all three measured graduate skills relative to control, totalling about 14 hours of play

Claim · All claims
Evidence · 1 study · causal r1 · q3
Currency · newest study 2017 · checked against its sources 2026-10-20 (automated, 1 of 1 entry) · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? All three self-report measures showed significant increases for the intervention group over control, with large effect sizes (Cohen's d between 0.9 and 1.15). → Matthew Barr 2017

Evidence

Matthew Barr 2017

Matthew Barr. (2017). Video games can develop graduate skills in higher education students: A randomised trial. Computers & Education. https://doi.org/10.1016/j.compedu.2017.05.016

q3 · i? · causal · r1

Overall result of the randomised trial: intervention students played specified games under controlled conditions over eight weeks (14 h total across eight games). All three measures showed significant increases and no confidence interval crossed zero; Cronbach's alphas at baseline were 0.88, 0.91 and 0.84.

"Test scores for communication, adaptability and resourcefulness all showed signi ficant increases for the game-playing invention group over the control group, and 95% con fidence intervals calculated for the difference between mean scores for the control and intervention groups did not cross zero"

Discussion

Page metadata
Field Value
type claim
id game-intervention-gains-all-three-graduate-skills
title An eight-week commercial video game intervention produced significant gains on all three measured graduate skills relative to control, totalling about 14 hours of play
description An eight-week commercial video game intervention produced significant gains on all three measured graduate skills relative to control, totalling about 14 hours of play
status review
evidence_strength moderate
newest_evidence 2017
source_checked 2026-10-20
generated by process:wiki-ingest on 2026-10-16
trust unverified — no one has confirmed this page's content
sources 1 — matthew-barr-2017

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