Claims

Video game engagement is predicted by hours of play, playing with others, gender, and task orientation, with hours of play the strongest predictor

Claim · All claims
Evidence · 1 study · associational r1 · q2
Currency · newest study 2010 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? In a stepwise linear regression, hours played per week was the most accurate predictor of engagement, followed by playing with others, gender, and task scores, all significant contributors to the model. → Bobby Hoffman 2010

Evidence

Bobby Hoffman 2010

Bobby Hoffman, Louis Nadelson. (2010). Motivational engagement and video gaming: a mixed methods study. Education Tech Research Dev 58:245-270. https://doi.org/10.1007/s11423-009-9134-9

q2 · i? · associational · r1

Stepwise linear regression on self-report data from 189 participants, with engagement (Video Game Play total score) as the dependent variable. Hours per week entered first (R²Δ = .251, p = .001), then gender, plays with others, and task scores; the description reports "the most accurate predictor of video game engagement was the number of hours played per week".

"Based upon beta coefficients the most accurate predictor of video game engagement was the number of hours played per week, followed by playing with others, with gender, and ego scores contributing the least, but still significantly to the overall model (see Table 5)."

Discussion

Page metadata
Field Value
type claim
id gaming-engagement-regression-predictors
title Video game engagement is predicted by hours of play, playing with others, gender, and task orientation, with hours of play the strongest predictor
description Video game engagement is predicted by hours of play, playing with others, gender, and task orientation, with hours of play the strongest predictor
status review
evidence_strength moderate
newest_evidence 2010
generated by process:wiki-ingest on 2026-10-16
trust unverified — no one has confirmed this page's content
sources 1 — bobby-hoffman-2010

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