Claims

Performance expectancy, social influence, novelty value, and creative competence positively predict art and design students' behavioral intention to use T2I GenAI tools

Claim · All claims
Evidence · 1 study · associational r2 · q3
Currency · newest study 2026 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? In a SEM of 400 art and design students, performance expectancy, social influence, novelty value, and creative competence each positively predicted behavioral intention to use T2I GenAI tools. → Liu Y 2026

Evidence

Liu Y 2026

Liu Y, Meng M and Zhang Y (2026) The competence paradox: negotiating ease, risk, and creative identity in text-to-image generative AI use among art and design students. Front. Psychol. 17:1858187. https://doi.org/10.3389/fpsyg.2026.1858187

q3 · i? · associational · r2

Structural model (latent-variable SEM) of survey responses from 400 students with prior/current T2I experience, estimated by maximum likelihood. The direct-effects table shows PE→BI β = 0.292, p = 0.014; SI→BI β = 0.265, p = 0.012; NV→BI β = 0.279, p = 0.024; CC→BI β = 0.526, p = 0.044, so that "PE, SI, NV, and CC positively predicted BI".

"PE, SI, NV, and CC positively predicted BI, supporting H1, H3, H6, and H8b."

Discussion

Page metadata
Field Value
type claim
id pe-si-nv-cc-positive-predict-bi-t2i
title Performance expectancy, social influence, novelty value, and creative competence positively predict art and design students' behavioral intention to use T2I GenAI tools
description Performance expectancy, social influence, novelty value, and creative competence positively predict art and design students' behavioral intention to use T2I GenAI tools
status review
evidence_strength moderate
newest_evidence 2026
generated by process:wiki-ingest on 2026-10-11
trust unverified — no one has confirmed this page's content
sources 1 — liu-y-2026

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