Post-game competence, effort, and deep-learning strategy use correlate significantly with pre-game measures, but interest does not¶
Claim · All claims
Evidence · 1 study · causalr1·q2·i3large
Currency · newest study 2015 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
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This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i3 Pearson correlations showed post-game competence (r = 0.52), effort (r = 0.45), and strategy use (r = 0.59) significantly correlated with pre-game measures (p < 0.01), while interest did not (r = 0.22, p > 0.01). → Tung Nhu Nguyen 2015
Evidence¶
Tung Nhu Nguyen 2015¶
Tung Nhu Nguyen. (2015). Motivational Effect of Web-Based Simulation Game in Teaching Operations Management. Journal of Education and Training Studies, 3(2). https://doi.org/10.11114/jets.v3i2.565
q2 · i3 · causal · r1
Pearson correlation analysis of pre-game and post-game questionnaire scales in the 53-student sample, used to test measurement stability; correlations "competence r = 0.52", effort r = 0.45, strategy r = 0.59, and interest r = 0.22 (not significant).
"post -game competence, effort, and deep -learning strategy use were significantly correlated with pre -game competence, effort, and deep-learning strategy use (competence r = 0.52, p <0.01; effort r = 0.45, p < 0.01; strategy r = 0.59, p < 0.01). Only the “interest” measure did not show a significant correlation before and after the game (r = 0.22, p > 0.01)."
Discussion¶
Related Claims¶
- During the game, most students reported exerting effort, but fewer than half reported feeling competent or interested, and most reported deeper study — related
- Autonomous regulation correlates positively with self-efficacy, learning strategies, and behavioral engagement, while controlled regulation shows no significant linear relations with these outcomes — related
- The simulation game group felt significantly less competent than the no-game group, with no significant differences in interest or effort — related
- Pre-instruction LCTSR scores correlate with normalized learning gains, most strongly for theoretical content (TUG-K r=0.59) and more weakly for descriptive content (DIRECT r=0.50) — related
- Higher response time, accuracy, and motivation correlate with higher post-test scores; reading time of explanations does not — related
- Post-test scores correlate with motivation, response time, reading time and in-game accuracy — related
- Playing a web-based simulation game produces significantly higher deep-learning strategy use than no-game conventional teaching, controlling for pre-game strategy use — related
- SPST pre-test and post-test scores show a moderate positive correlation — related
- English reading comprehension achievement correlates moderately and positively with English self-efficacy before and after instruction — related
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