Switching from strategy building to puzzle solving overcame the implementation impasse¶
Claim · All claims
Evidence · 1 study · designr2·q1
Currency · newest study 2008 · not yet checked against its sources · not reviewed by a person
Subclaims¶
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q1 i? During test-plan use of the storyboards, the impasse of inputting implicit partitions and commutations was overcome by switching to puzzles in which children use provided equalities to transform an arithmetical sum into its answer. → Jones 2008
Evidence¶
Jones 2008¶
Jones, I. (2008). Storyboarding: A method for bootstrapping the design of computer-based educational tasks. https://doi.org/10.1016/j.compedu.2008.01.002
q1 · i? · design · r2
Report from the towards-piloting section: storyboards were used as test plans, and attempts to program addition strategies from the National Curriculum in Action website revealed the impasse, resolved by the switch to puzzle solving.
"The impasse was finally overcome by switching things around: instead of children building on their existing explanations, they would attempt to solve provided puzzles that appealed to their existing explanations."
Discussion¶
Related Claims¶
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- Adult players who studied worked examples scored significantly higher on a game-based problem-solving transfer question than a control group — related
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Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
puzzle-solving-overcame-implementation-impasse |
title |
Switching from strategy building to puzzle solving overcame the implementation impasse |
description |
Switching from strategy building to puzzle solving overcame the implementation impasse |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2008 |
generated |
by process:wiki-ingest on 2026-10-30 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — jones-2008 |
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