Bee-Bot floor robot with research-designed mats and ludic stories for early-childhood programming activities¶
Design · All designs
Evidence · 1 claim (1 for) · 1 study (1 causal),q2· 1 of 1 report an effect size · 1 claim rests on one study
Description¶
The Bee-Bot is a bee-shaped floor robot programmed with buttons for advance, reverse, turning, start, pause and deleting commands; the article notes "The robot displaces in 15 cm movements, makes 90º turns and stores up to 40 instructions in its memory". Researchers designed mats explicitly for the training objectives and elaborated a story for each rug, presented before each challenge to situate it in a playful, motivating context suited to young children.
Design Implications¶
Context¶
Requirements¶
- Mats and stories designed for the training objectives; story presented before the challenge
Constraints¶
- Described as suitable for children between the ages of 3 and 7
Target Learners¶
- children aged 3-7 in early childhood education
Learning Goals¶
- programming sequences and computational thinking skills
Claims¶
Related Designs¶
Examples¶
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Key Sources¶
- García-Valcárcel Muñoz-Repiso, A., & Caballero-González, Y. (2019). Robotics to develop computational thinking in early Childhood Education. Comunicar, 59, XXVII. https://doi.org/10.3916/C59-2019-06
Page metadata
| Field | Value |
|---|---|
type |
design |
id |
bee-bot-mats-stories-element |
title |
Bee-Bot floor robot with research-designed mats and ludic stories for early-childhood programming activities |
description |
The Bee-Bot is a bee-shaped floor robot programmed with buttons for advance, reverse, turning, start, pause and deleting commands; the article notes "The robot displaces in 15 cm movements, makes 90º turns and stores... |
status |
review |
generated |
by process:settle-candidates on 2026-11-02 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — garcía-valcárcel-muñoz-repiso-2019 |
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