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Game-based grammar lesson structure combining implicit rule discovery, group play, and individual tablet practice

Design · All designs
Evidence · 1 claim (1 for) · 1 study (1 causal), q3 · 0 of 1 report an effect size · 1 claim rests on one study

Description

Each lesson in the experimental condition followed a recurring structure: lessons "started with presenting videos, animations or various visuals" to attract attention, then questions prompted students to discover grammar rules through implicit learning from texts and digital examples. Students then practiced via smart-board applications and games, played in groups of 5 or 6 with rotating membership, discussed and decided jointly, wrote decisions on cardboard, and explained them to the class, followed by individual tablet games and feedback so all students could feel like winners.

Design Implications

Context

Requirements

  • A 12-week plan listing which subjects would be taught, how and how long, and which methods, techniques and applications would be used

Constraints

  • Required a school with good technological infrastructure and students who have tablets

Target Learners

  • 6th-grade middle school students

Learning Goals

  • Grammar rule discovery and practice
  • cooperation and peer teaching skills

Claims

Examples

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Key Sources

  • Adil Kayan & İbrahim Seçkin Aydın. (2020). The Effect of Computer-Assisted Educational Games on Teaching Grammar. World Journal of Education, 10(1). https://doi.org/10.5430/wje.v10n1p117
Page metadata
Field Value
type design
id caeg-lesson-structure-pattern
title Game-based grammar lesson structure combining implicit rule discovery, group play, and individual tablet practice
description Each lesson in the experimental condition followed a recurring structure: lessons "started with presenting videos, animations or various visuals" to attract attention, then questions prompted students to discover gram...
status review
generated by process:settle-candidates on 2026-11-02
trust unverified — no one has confirmed this page's content
sources 1 — adil-kayan-ibrahim-seçkin-aydın-2020

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