Enduvo-based interactive VR lecture for ultrasound-guided lumbar puncture¶
Design · All designs
Evidence · 5 claims (3 for, 1 mixed, 1 against) · 1 study (1 causal),q3· 0 of 1 report an effect size · 5 claims rest on one study
Description¶
An interactive VR lecture created with Enduvo software and delivered on Meta Quest 2 headsets linked to gaming laptops. It contained the same outline and assessment questions as a matched slideshow lecture, plus 3D models of an ultrasound probe, lumbar puncture tray components, and an anatomical model with removable layers, allowing users to "move, resize, and view different layers of 3D models". The lecture lasted 32 minutes and 27 seconds.
Design Implications¶
Context¶
Requirements¶
- Meta Quest 2 headsets linked to gaming laptops with compatible graphics cards and Enduvo downloaded
- A reliable Wi-Fi source for connectivity
Constraints¶
- Technological issues arose from internet connectivity problems and a first-time learning curve with the software's controls and interface
Target Learners¶
- medical students
Learning Goals¶
- background knowledge and technique for performing ultrasound-guided lumbar puncture
Claims¶
- Distraction during lecture was reported only by slideshow participants, suggesting VR is more engaging [+W]
- No statistically significant difference in procedural performance between VR and slideshow lecture groups [~W]
- Medical students rate VR lectures as more fun than slideshow lectures for learning ultrasound-guided lumbar puncture [+W]
- VR participants report more technical issues and cybersickness symptoms than slideshow participants [-W]
- VR lecture rated more enjoyable, more effective, and less boring than slideshow lecture [+W]
Related Designs¶
Examples¶
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Key Sources¶
- Steele Justin, Haus Jeff, Renner Ann, Schmidt Cory, Synhorst David, Mariscal Joseph, Whyte Janae, Foxworthy Christian, Sisson-Smith Ryan, Priddy Alexis, Costello Jillian, Mischler Matthew. (2026). Using virtual reality or slideshow to teach ultrasound-guided lumbar puncture: immersion increases fun. BMC Medical Education. https://doi.org/10.1186/s12909-026-09611-y
Page metadata
| Field | Value |
|---|---|
type |
design |
id |
enduvo-vr-lecture-usg-lp |
title |
Enduvo-based interactive VR lecture for ultrasound-guided lumbar puncture |
description |
An interactive VR lecture created with Enduvo software and delivered on Meta Quest 2 headsets linked to gaming laptops. |
status |
review |
generated |
by process:settle-candidates on 2026-11-04 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — steele-justin-2026 |
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