Game jam resource kit: non-digital and digital materials, software, venue and devices for 4C-focused jams¶
Design · All designs
Evidence · no claims cited
Description¶
A concrete set of materials, tools and venue conditions the article identifies as necessary to organize a game jam aimed at 4C skill development. It includes non-digital brainstorming materials ("pencils, sticky notes, colored paper, dice, cards, cardboard, scissors, and glue"), laptops with software such as Scratch, GameMaker Studio, Adobe Photoshop, Google Drive tools and Unity, plus a venue with electricity, Internet connection, tables, an eating area and quiet resting areas.
Design Implications¶
Context¶
Requirements¶
- A venue with electricity, Internet connection and working tables
- Laptops with event software installed, plus extra devices in case participants' laptops fail
- Tutors and voluntary workers to support idea generation, materials and technical problems
Constraints¶
- Even paper-based teams should have computer and Internet access to check game mechanics and the event theme
Target Learners¶
- adolescent students (12–16) participating in game jams
Learning Goals¶
- collaborative video-game concept development and 4C skill practice
Claims¶
Related Designs¶
- Event design details—offsite venues, elevated BIPOC vendors, compelling speakers, and intentional branding—foster pride and engagement
- Game jams as pedagogical spaces combining co-creation, co-production and co-design with four learning types
Examples¶
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Key Sources¶
- Contreras-Espinosa, R.S.; Eguia-Gomez, J.L. (2022). Game Jams as Valuable Tools for the Development of 21st-Century Skills. Sustainability 2022, 14, 2246. https://doi.org/10.3390/su14042246
Page metadata
| Field | Value |
|---|---|
type |
design |
id |
game-jam-resource-kit |
title |
Game jam resource kit: non-digital and digital materials, software, venue and devices for 4C-focused jams |
description |
A concrete set of materials, tools and venue conditions the article identifies as necessary to organize a game jam aimed at 4C skill development. |
status |
review |
generated |
by process:settle-candidates on 2026-10-16 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — contreras-espinosa-2022 |
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