Game-based physical activity plans integrating science outcomes from simple to complex across a five-week unit¶
Design · All designs
Evidence · 2 claims (2 for) · 1 study (1 causal),q3· 1 of 1 report an effect size · 2 claims rest on one study
Description¶
A lesson-level design in which the outcomes of a science unit are mapped onto a sequence of game-based physical activities, integrated "from simple to complex" across five weeks. Twelve games (traditional, curriculum-based, and researcher-designed or adapted) each carried one or more science outcomes, and separate lesson plans were prepared for each timing strategy, yielding 36 plans in total. Safety outcome 4 was embedded in every plan because of the risk inherent in physical play.
Design Implications¶
Context¶
Requirements¶
- Games whose rules are easily comprehended by students and that include an emphasis of competition, per the pilot study feedback
- A suitable physical setting such as a school garden with game materials
Constraints¶
- Generalizability stated to hold only if the physical conditions (school garden with hoop, lines, materials) are met
- Students resisted returning indoors after outdoor play, so concept discussion was built into the outdoor lesson
Target Learners¶
- elementary school third-grade students (about nine years old)
Learning Goals¶
- science concepts of the unit Let's Learn about Force (motion, push and pull forces)
Claims¶
- Gpa Interdisciplinary Science Posttest Advantage [+M]
- Gpa Science Retention Six Months Advantage [+M]
Related Designs¶
Examples¶
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Key Sources¶
- Celal Boyraz, Gökhan Serin. (2017). Science Instruction through the Game and Physical Activities Course: An Interdisciplinary Teaching Practice. Universal Journal of Educational Research 5(11). https://doi.org/10.13189/ujer.2017.051119
Page metadata
| Field | Value |
|---|---|
type |
design |
id |
gpa-science-game-sequence-pattern |
title |
Game-based physical activity plans integrating science outcomes from simple to complex across a five-week unit |
description |
A lesson-level design in which the outcomes of a science unit are mapped onto a sequence of game-based physical activities, integrated "from simple to complex" across five weeks. |
status |
review |
generated |
by process:settle-candidates on 2026-11-01 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — celal-boyraz-2017 |
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