Skip to content

Challenge-by-modification pattern: learners modify a minimal working program to test their own model

Design · All designs
Evidence · 5 claims (5 for) · 1 study (1 design), q2 · 0 of 1 report an effect size · 5 claims rest on one study

Description

The QRC's instructional pattern is a minimal, transparent computer realization of an experiment that learners modify to embody their own favored model. The article states "Any directly real model whatever needs modification of only three lines of the code", covering hidden-variable construction and the measurement parts, while the random angle choice stays unaltered. Because any directly real model can in principle be realized on classical computers, modification is trivial, so the difficulty lies in the physics, not the programming.

Design Implications

Context

Requirements

  • The experimental setup must be simple (restricted angle choices, exactly 800 photon pairs) so the program stays minimal and lay-accessible
  • Hidden variables may have any complexity; simplicity comes from the setup, not from restricting the model

Constraints

  • The rest of the program, like the random choice of angles, must stay unaltered
  • The article notes the envisioned multiplayer game distributed over three computers would need internet communication cut at appropriate times to prevent cheating via artificial non-locality

Target Learners

  • educated lay audience
  • high-school level students (envisioned)
  • programmers and online physics community members

Target Goals

  • understanding what local hidden variable models entail
  • distinguishing measurement prescriptions from hidden variables
  • learning through modifying and running simulations

Claims

Examples

Key Sources

Page metadata
Field Value
type design
id modify-minimal-program-challenge-pattern
title Challenge-by-modification pattern: learners modify a minimal working program to test their own model
description The QRC's instructional pattern is a minimal, transparent computer realization of an experiment that learners modify to embody their own favored model.
status review
generated by process:wiki-ingest on 2026-09-26
trust unverified — no one has confirmed this page's content
sources 1 — vongehr-2012

Frontmatter is the page's machine-readable record — see the Schema & Guide.