Polya's four-step heuristic problem-solving framework¶
Design · All designs
Evidence · 1 claim (1 for) · 1 study (1 causal),q2· 0 of 1 report an effect size · 1 claim rests on one study
Description¶
The article uses Polya's framework, in which problem-solving is "the process used to solve a problem that does not have an obvious solution" and teaching it means teaching "strategies, or heuristics". The four-step process is: 1) understand the problem, 2) devise a plan, 3) carry out the plan, and 4) look back. The experimental group's lesson plans were built on these heuristic steps together with Shireen (2006) guidelines.
Design Implications¶
Context¶
Requirements¶
- Instruction must be organized as a sequence of heuristic steps applied to problems, per the Polya (1945) guidelines used to build the lesson plans
Constraints¶
- In this study the heuristics had to be preceded by exposition of facts, rules, formulas and procedures before students could use them
Target Learners¶
- secondary school mathematics students
Learning Goals¶
- mathematical problem-solving
- mathematics achievement
Claims¶
Related Designs¶
Examples¶
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Key Sources¶
- Kousar Perveen. (2010). Effect Of The Problem-Solving Approach On Academic Achievement Of Students In Mathematics At The Secondary Level. Contemporary Issues In Education Research, 3(3).
Page metadata
| Field | Value |
|---|---|
type |
design |
id |
polya-four-step-heuristic-problem-solving |
title |
Polya's four-step heuristic problem-solving framework |
description |
The article uses Polya's framework, in which problem-solving is "the process used to solve a problem that does not have an obvious solution" and teaching it means teaching "strategies, or heuristics". |
status |
review |
generated |
by process:settle-candidates on 2026-11-01 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — kousar-perveen-2010 |
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