Three-axis framework for CT in socio-scientific contexts: computational tools, engagement process and content¶
Design · All designs
Evidence · 3 claims (3 for) · 1 study (1 design),q2· 0 of 1 report an effect size · 3 claims rest on one study
Description¶
The article proposes a framework organizing the development of computational literacy around three axes. The first concerns the representational tools provided to learners, where the study introduced "multiple interconnected representations" combining data handling, map-based interface and coding. The second concerns the engagement process and learner roles, scaffolded by the three-stage PFO model. The third concerns content, integrating societal and scientific aspects of the simulated issue to support critical computational thinking. The themes and codes are offered as guidelines for designing CT activities and evaluation instruments.
Design Implications¶
Context¶
Requirements¶
- Tools must interconnect multiple computational affordances beyond coding, such as databases, map editors and block-based programming
Constraints¶
- The article states the results cannot be applied to the general population without validation with a larger number of students with different backgrounds
Target Learners¶
- middle school students aged 12-14
Learning Goals¶
- computational thinking practices (abstraction, pattern recognition, automation)
- critical engagement with socio-scientific issues
- systems thinking
Claims¶
- New Forms Ct Practices Simulation Game [+M]
- Pfo Progression Micro To Macro [+M]
- Societal Values Trigger Critical Ct [+M]
Related Designs¶
Examples¶
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Key Sources¶
- Marianthi Grizioti. (2025). Computational thinking beyond coding: exploring student computational practices while playing and modifying a socio-scientific simulation game with integrated computational tools. Education Tech Research Dev. https://doi.org/10.1007/s11423-025-10477-y
Page metadata
| Field | Value |
|---|---|
type |
design |
id |
three-axis-ct-socioscientific-framework |
title |
Three-axis framework for CT in socio-scientific contexts: computational tools, engagement process and content |
description |
The article proposes a framework organizing the development of computational literacy around three axes. |
status |
review |
generated |
by process:settle-candidates on 2026-10-29 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — marianthi-grizioti-2025 |
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