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Three-axis framework for CT in socio-scientific contexts: computational tools, engagement process and content

Design · All designs
Evidence · 3 claims (3 for) · 1 study (1 design), q2 · 0 of 1 report an effect size · 3 claims rest on one study

Description

The article proposes a framework organizing the development of computational literacy around three axes. The first concerns the representational tools provided to learners, where the study introduced "multiple interconnected representations" combining data handling, map-based interface and coding. The second concerns the engagement process and learner roles, scaffolded by the three-stage PFO model. The third concerns content, integrating societal and scientific aspects of the simulated issue to support critical computational thinking. The themes and codes are offered as guidelines for designing CT activities and evaluation instruments.

Design Implications

Context

Requirements

  • Tools must interconnect multiple computational affordances beyond coding, such as databases, map editors and block-based programming

Constraints

  • The article states the results cannot be applied to the general population without validation with a larger number of students with different backgrounds

Target Learners

  • middle school students aged 12-14

Learning Goals

  • computational thinking practices (abstraction, pattern recognition, automation)
  • critical engagement with socio-scientific issues
  • systems thinking

Claims

Examples

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Key Sources

  • Marianthi Grizioti. (2025). Computational thinking beyond coding: exploring student computational practices while playing and modifying a socio-scientific simulation game with integrated computational tools. Education Tech Research Dev. https://doi.org/10.1007/s11423-025-10477-y
Page metadata
Field Value
type design
id three-axis-ct-socioscientific-framework
title Three-axis framework for CT in socio-scientific contexts: computational tools, engagement process and content
description The article proposes a framework organizing the development of computational literacy around three axes.
status review
generated by process:settle-candidates on 2026-10-29
trust unverified — no one has confirmed this page's content
sources 1 — marianthi-grizioti-2025

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