Learner Choice¶
Element · All elements
Evidence · 2 claims (1 for, 1 mixed) · 2 studies (1 qualitative, 1 theoretical),q2· 0 of 2 report an effect size · 2 claims rest on one study
Description¶
Learner choice is the element in which learners are given meaningful options about task, process, product, or pathway.
Design Implications¶
Affordances¶
Claims¶
- In one extreme case, two sixth-graders with a choice-rich, ungraded STEAM infrastructure extended a game-design challenge into a year-long self-directed project well beyond its designed scope [+W]
- Meaningful choice about learning tasks increases interest, but only under boundary conditions [~W]
Related Elements¶
Key Sources¶
- Patall, E. A., Cooper, H., & Robinson, J. C. (2008). The effects of choice on intrinsic motivation and related outcomes: A meta-analysis of research findings. Psychological Bulletin, 134(2), 270-300. doi:10.1037/0033-2909.134.2.270
Page metadata
| Field | Value |
|---|---|
type |
element |
id |
learner-choice |
title |
Learner Choice |
description |
Learner choice is the element in which learners are given meaningful options about task, process, product, or pathway. |
status |
review |
canonical |
True |
generated |
by codex/unspecified on 2026-04-08 |
trust |
unverified — no one has confirmed this page's content |
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