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Challenge Based Learning (CBL) Framework

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Description

A challenge-driven learning framework developed and maintained through Apple-supported Challenge Based Learning initiatives for educators and learners working on authentic real-world challenges.

Components

  • Challenge Based Learning framework: three phases with key design elements: The paper describes Challenge Based Learning as connecting student projects to real-world challenges, divided into three interconnected phases: Engage, Investigate, and Act. It lists key elements including that everyone is a learner, learning moves beyond the classroom walls, challenges are learner-inspired and owned, there is space and freedom to fail, technology is authentically used, and learners continuously reflect. As printed: "The CBL Framework is divided into three interconnected phases – Engage, Investigate, and Act." (Barbara Pape et al. (2020))
  • Challenge-Based Learning is a framework for learning while solving real-world challenges through three phases: Engage, Investigate, and Act: The presentation defines Challenge-Based Learning as "A framework for learning while solving real-world challenges" that "Takes participants through three phases: Engage, Investigate, and Act." It positions CBL as fostering global competence and employability skills such as leadership and collaboration, and as promoting teachers as designers and facilitators rather than transmitters of content. (April Williamson (2024))

Claims

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Key Sources

  • Barbara Pape and Tom Vander Ark. (2020). Policies and Practices That Meet Learners Where They Are. Digital Promise Global. https://global.digitalpromise.org
  • April Williamson. (2024). Challenge-Based Learning for Global Competence and Employability. Digital Promise, ISTELive Global Collaboration Playground. https://www.acteonline.org/wp-content/uploads/2022/05/Career_Readiness_Paper_COLOR.pdf
Page metadata
Field Value
type product
id challenge-based-learning-cbl-framework
title Challenge Based Learning (CBL) Framework
description A challenge-driven learning framework developed and maintained through Apple-supported Challenge Based Learning initiatives for educators and learners working on authentic real-world challenges.
status review
moved_from theory/challenge-based-learning-three-phase-framework
product_kind framework
generated by process:settle-candidates on 2026-10-09
trust unverified — no one has confirmed this page's content
sources 1 — april-williamson-2024

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