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iSTART-2

Product or Programme · All products and programmes
Evidence · 1 claim (1 for) · 4 studies (2 quant-synthesis, 1 causal, 1 associational), q2–q4 · 1 of 4 report an effect size

Description

iSTART-2 is a game-based intelligent tutoring system developed by researchers to provide high school students with self-explanation training and practice for reading comprehension.

Components

  • iSTART-2 game-based intelligent tutoring system for reading comprehension: iSTART-2 is "a game-based ITS designed to improve high school students' reading comprehension via self-explanation strategies." It consists of two phases: video-based self-explanation training followed by game-based practice with mini-games, personalizable features, and achievement screens. The interface affords students substantial agency and control over their learning path, and its game mechanics serve as feedback on students' understanding of self-explanation strategies. Prior studies report it improved self-explanation quality and reading comprehension. (Erica L. Snow (2015))

Claims

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Key Sources

  • Erica L. Snow. (2015). Dynamic User Modeling within a Game-Based ITS. Proceedings of the 8th International Conference on Educational Data Mining. https://educationaldatamining.org/EDM2015
Page metadata
Field Value
type product
id istart-2
title iSTART-2
description iSTART-2 is a game-based intelligent tutoring system developed by researchers to provide high school students with self-explanation training and practice for reading comprehension.
status review
moved_from element/istart2-game-based-its
product_kind software
generated by process:sweep-kinds on 2026-10-10
trust unverified — no one has confirmed this page's content
sources 1 — erica-l-snow-2015

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