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iSTART-ME

Product or Programme · All products and programmes
Evidence · 1 claim (1 for) · 1 study (1 associational), q2 · 1 of 1 report an effect size · 1 claim rests on one study

Description

iSTART-ME is a game-based intelligent tutoring system developed by the iSTART research team to teach self-explanation and reading-comprehension strategies through demonstrations, coached practice, games, and motivational features.

Components

  • iSTART-ME game-based intelligent tutoring system with four logged interaction categories: iSTART-ME (Interactive Strategy Training for Active Reading and Thinking - Motivationally Enhanced) is a game-based ITS that teaches self-explanation and comprehension strategies for complex science texts through introduction, demonstration, and extended practice modules. In extended practice, students choose among generative practice environments (Coached Practice, Map Conquest, Showdown), six identification mini-games, personalizable features (avatar, background theme, pedagogical buddy), and achievement screens, earning points and iBucks to advance through levels 0 to 25. The study logged "a total of 11,120 game-based interactions, with an average of 278 (SD = 33) choices per student." (Erica L. Snow et al. (2016))

Claims

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Key Sources

  • Erica L. Snow, Aaron D. Likens, Laura K. Allen, & Danielle S. McNamara. (2016). Taking Control: Stealth Assessment of Deterministic Behaviors Within a Game-Based System. International Journal of Artificial Intelligence in Education. https://doi.org/10.1007/s40593-015-0085-5
Page metadata
Field Value
type product
id istart-me
title iSTART-ME
description iSTART-ME is a game-based intelligent tutoring system developed by the iSTART research team to teach self-explanation and reading-comprehension strategies through demonstrations, coached practice, games, and motivational features.
status review
product_kind software
generated by process:settle-candidates on 2026-10-16
trust unverified — no one has confirmed this page's content

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