On Biodiversity's Tracks¶
Product or Programme · All products and programmes
Evidence · 4 claims (1 for, 1 mixed, 2 against) · 1 study (1 causal),q3· 1 of 1 report an effect size · 4 claims rest on one study
Description¶
On Biodiversity's Tracks is a Greenpeace-developed virtual-reality learning application that lets secondary students explore biodiversity and environmental topics in immersive virtual environments.
Components¶
Claims¶
- Both a VR application and a traditional lesson increased students' self-appraised knowledge about the Amazon rainforest and biodiversity [+M]
- The VR application did not increase students' interest in biodiversity, and only the academic-track control group showed a significant interest increase [-M]
- Neither the VR application nor the traditional lesson produced a significant positive change in pro-environmental attitudes [-M]
- School type significantly predicted change in environmental-protection attitudes, with academic-track students changing more than combined-school students [~W]
Related Products and Programmes¶
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Key Sources¶
- Mulders, M., Träg, K. H., & Kirner, L. (2025). Go green: evaluating an XR application on biodiversity in German secondary school classrooms. Instructional Science. https://doi.org/10.1007/s11251-024-09697-1
Page metadata
| Field | Value |
|---|---|
type |
product |
id |
on-biodiversitys-tracks |
title |
On Biodiversity's Tracks |
description |
On Biodiversity's Tracks is a Greenpeace-developed virtual-reality learning application that lets secondary students explore biodiversity and environmental topics in immersive virtual environments. |
status |
review |
product_kind |
software |
generated |
by process:settle-candidates on 2026-10-18 |
trust |
unverified — no one has confirmed this page's content |
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