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Sentinel AI-powered security game platform

Product or Programme · All products and programmes
Evidence · 2 claims (2 for) · 1 study (1 design), q2 · 0 of 1 report an effect size · 2 claims rest on one study

Description

Sentinel is a mobile game platform developed by Bingjun Li et al. that uses AI-driven adversarial personas, subgames, analytics, and badges to train college students in phishing, password security, and social-engineering awareness.

Components

  • Sentinel AI-powered security game platform with LLM-driven adversarial persona and badge system: Sentinel is an AI-powered mobile game platform offering subgames on phishing detection, password cracking, text scams, and phone call scams. Its core interaction engine uses a Large Language Model (Google Gemini API) fine-tuned with system prompts defining the attacker's persona, with LLM output piped through a low-latency ElevenLabs text-to-speech engine for realistic voice modulation. The platform "provides player analytics and a badge-reward system to enhance motivation and sustained engagement," and adjusts scam sophistication based on the user's initial streak. (Bingjun Li et al. (2025))

Claims

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Key Sources

  • Bingjun Li, Christopher Buzaid, Weihao Qu. (2025). Security Education in Higher Education through AI-Powered Gamification. Journal of Cybersecurity, Digital Forensics and Jurisprudence. https://doi.org/10.65879/3070-5789.2025.01.07
Page metadata
Field Value
type product
id sentinel-ai-powered-security-game-platform
title Sentinel AI-powered security game platform
description Sentinel is a mobile game platform developed by Bingjun Li et al.
status review
product_kind software
generated by process:settle-candidates on 2026-10-10
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