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Coordination-based evolutionary game-theoretic framework of student AI use in assessment

Research Method · All research methods
Evidence · 3 claims (3 for) · 1 study (1 theoretical), q2 · 0 of 1 report an effect size · 3 claims rest on one study

Description

The framework models student generative-AI use in assessment as a two-player symmetric coordination game in a well-mixed finite population, in which the institution is not a strategic player but shapes payoffs through assessment design. Strategies span responsible use with meaningful reflection, responsible use with superficial reflection, opportunistic use, and clear misuse, with parameters for learning value, effort costs, legitimacy costs, reflection reward and effort, and misconduct penalties. Behavioural change follows the Fermi imitation rule with small mutation probability, and long-run dynamics are approximated by a Markov chain over homogeneous states. The article writes that "we model interactions at the student–student level using a two-player symmetric game in a well-mixed population".

Accounts

  • Coordination-based evolutionary game-theoretic framework of student AI use in assessment: The framework models student generative-AI use in assessment as a two-player symmetric coordination game in a well-mixed finite population, in which the institution is not a strategic player but shapes payoffs through assessment design. Strategies span responsible use with meaningful reflection, responsible use with superficial reflection, opportunistic use, and clear misuse, with parameters for learning value, effort costs, legitimacy costs, reflection reward and effort, and misconduct penalties. Behavioural change follows the Fermi imitation rule with small mutation probability, and long-run dynamics are approximated by a Markov chain over homogeneous states. The article writes that "we model interactions at the student–student level using a two-player symmetric game in a well-mixed population". (Ndidi Bianca Ogbo et al. (2026))

Claims

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Key Sources

  • Ndidi Bianca Ogbo, Zhao Song, Shatha Ghareeb, and The Anh Han. (2026). Mathematical Modelling of Ethical AI Use in Higher Education: A Coordination Game Framework for Future-Facing Learning. https://arxiv.org/abs/2605.27400
Page metadata
Field Value
type research-method
id coordination-based-evolutionary-game-theoretic-framework-of-student-ai-use-in-assessment
title Coordination-based evolutionary game-theoretic framework of student AI use in assessment
description The framework models student generative-AI use in assessment as a two-player symmetric coordination game in a well-mixed finite population, in which the institution is not a strategic player but shapes payoffs through assessment design.
status review
generated by process:settle-candidates on 2026-10-10
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