After-school EF/VS curriculum of constructional, paper-and-pencil, and gross motor activities¶
Design · All designs
Evidence · 2 claims (2 for) · 1 study (1 causal),q3· 0 of 1 report an effect size · 2 claims rest on one study
Description¶
A non-academic after-school curriculum for K–1 children built from increasingly complex constructional tasks, tracing and motor precision "Paper and Pencil Activities", and gross motor games such as Red Light Green Light and Simon Says selected to exercise impulse control, sustained attention, and working memory. Activities were screened with four criteria including adaptability, complexity, trainability, and variety of materials, and were delivered by trained paraprofessionals to groups of four to seven children.
Design Implications¶
Context¶
Requirements¶
- Instructors require training; implementers received 11 hours of additional curriculum training beyond a week-long behavior-management workshop
Constraints¶
- Delivered in a 45-minute block, 4 days a week, over 24 weeks of after-school programming
Target Learners¶
- kindergarten and first-grade children from low-income communities
Learning Goals¶
- executive function skills
- visuospatial skills
- classroom behavioral adjustment
Claims¶
- After School Intervention Improves Executive Function [+M]
- After School Intervention Improves Visuospatial Skills [+M]
Related Designs¶
Examples¶
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Key Sources¶
- Laura L. Brock, William M. Murrah, Elizabeth A. Cottone, Andrew J. Mashburn, and David W. Grissmer. (2018). An after-school intervention targeting executive function and visuospatial skills also improves classroom behavior. International Journal of Behavioral Development, 42(5), 474–484. https://doi.org/10.1177/0165025417738057
Page metadata
| Field | Value |
|---|---|
type |
design |
id |
after-school-ef-vs-motor-curriculum |
title |
After-school EF/VS curriculum of constructional, paper-and-pencil, and gross motor activities |
description |
A non-academic after-school curriculum for K–1 children built from increasingly complex constructional tasks, tracing and motor precision "Paper and Pencil Activities", and gross motor games such as Red Light Green Li... |
status |
review |
generated |
by process:settle-candidates on 2026-11-02 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — laura-l-brock-2018 |
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