Five-phase design-thinking process bridging students as residents and as students in CCS urban development projects¶
Design · All designs
Evidence · no claims cited
Description¶
The educational design used a design-thinking process comprising five phases: "discovery, definition, ideation, experimentation and model construction, and testing and presentation." In discovery, professionals present the problem and students learn the urban-developer perspective through the What Is a Place? module, interview residents, and photograph good, bad, and developable places. Definition develops problem scoping and empathy with local community members; ideation generates many ideas; model construction uses LEGO, miniature and outdoor models, and digital tools such as Minecraft; and presentation elicits feedback from urban developers and architects. The process ran over two weeks per class.
Design Implications¶
Context¶
Requirements¶
- Local urban developers who set authentic challenges connected to students' local environments and participate in feedback
- Teachers and researchers introducing the needs of both students and other citizen groups during discovery and evaluation
Constraints¶
- Interventions lasted one to two weeks per class; in the second iteration some classes were reduced to one week due to COVID-19 lockdown
Target Learners¶
- Students aged 11–15 in grades 5–9 in vulnerable residential areas of Copenhagen
Learning Goals¶
- Strengthening design-thinking skills and the ability to take part in solving complex, authentic problems derived from local expertise
Claims¶
Related Designs¶
Examples¶
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Key Sources¶
- Rikke Magnussen, Yotam Hod. (2023). Bridging communities and schools in Urban development: community and citizen science. Instructional Science. https://doi.org/10.1007/s11251-023-09641-9
Page metadata
| Field | Value |
|---|---|
type |
design |
id |
five-phase-design-thinking-ccs-urban-development |
title |
Five-phase design-thinking process bridging students as residents and as students in CCS urban development projects |
description |
The educational design used a design-thinking process comprising five phases: "discovery, definition, ideation, experimentation and model construction, and testing and presentation." In discovery, professionals presen... |
status |
review |
generated |
by process:settle-candidates on 2026-10-18 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — rikke-magnussen-2023 |
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