Robot-assisted digital storytelling system for hospitalized children's health education¶
Design · All designs
Evidence · 3 claims (2 for, 1 mixed) · 1 study (1 causal),q3· 1 of 1 report an effect size · 3 claims rest on one study
Description¶
A robot with a screen face that shows emotional expressions such as happiness, sadness and anger, plays videos, and accepts touch and voice input. Children interact by clicking the screen or speaking keywords to select story sessions or answer comprehension questions embedded at specified story periods. Two digital stories (Duck Abel and an IV story) were presented as cartoon animations simulating the treatment process, each for 20 minutes.
Design Implications¶
Context¶
Requirements¶
- Digital stories and interactive scenes must be designed and embedded in the robot by medical personnel or content editors
Constraints¶
- The cost of the robots and the additional time required to prepare the health education materials are stated as the biggest challenge
Target Learners¶
- hospitalized children receiving intravenous injections
Learning Goals¶
- understanding the intravenous injection treatment process
- reducing anxiety about invasive treatment
Claims¶
- A trial reporting that robot-assisted digital storytelling improves hospitalized children's therapeutic communication used a scale on which the robot group's higher scores mean more difficulty communicating [~W]
- Robot Ds Reduces Hospitalization Anxiety [+M]
- Robot Ds Increases Emotional Engagement [+M]
Related Designs¶
Examples¶
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Key Sources¶
- Ching-Yi Chang, Gwo-Jen Hwang, Ya-Lien Chou, Zi-Yin Xu, & Hsiu-Ju Jen. (2023). Effects of robot-assisted digital storytelling on hospitalized children's communication during the COVID-19 pandemic. Education Tech Research Dev. https://doi.org/10.1007/s11423-023-10209-0
Page metadata
| Field | Value |
|---|---|
type |
design |
id |
robot-assisted-ds-system-hospitalized-children |
title |
Robot-assisted digital storytelling system for hospitalized children's health education |
description |
A robot with a screen face that shows emotional expressions such as happiness, sadness and anger, plays videos, and accepts touch and voice input. |
status |
review |
generated |
by process:settle-candidates on 2026-10-29 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — ching-yi-chang-2023 |
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